Drafts Overview
Idea
With this draft I wanted to work with the design of the jewelery itself. The nubi object is a stiff geometrical square. The piece I wanted to create should include that basic construction in some way. Secondly it should contain something opposite; something that compensates straight-lined form. These two basic rules may seem like opposites to each other. But they can evolve in one work. In the result the work I have created is based on a recursive behavior.
"Recursion is the process of repeating items in a self-similar way."
(Source: wikipedia.org)
Self-similarity and recursion is often found in nature. E.g. in the shape of a tree or leafs. This draft you see below always starts by subdividing the area in 4 smaller parts with colorful lines. So the object is divided into 4 smaller version of itself. After the 4 areas are created the subdivision continues until the whole area is covered with colored paths. At the end the drawing is overlayed with black lines that start and behave the same way like the colored ones. The end looks the same like the beginning: A simple black surface. The animation loops perfectly. The natural look is supported with a controlled used of randomness (e.g. stroke weight, angle).
The works below are also reminiscence to the work of Jared Tarbell who create a work with the same title some years ago. Jared is one of the pioneers of Generative Art and often uses natural phenomena for inspiration.
Programming
The design is based on two rules:
1) A point runs on the area in a certain direction creating a path
2) If the point runs into another path or hits the edge, it will stop moving and two new walking points will be created starting on existing paths with a right angle to that starting path.
The colors are taken randomly from the ColorLovers Website.
Look and Feel
To get an idea how the animation may look like on the nubi object. Here some visuals (Please note: The gif - Animations may take a while to load depending on the internet connection):





And here some additional stills created through changing parameters and randomness: